Monday 21 September 2015

21/09/15 - Term 4 and rigging planning

Start of a new term means further work on our character models!  Today we just had to plan out how we wanted the skeleton of our character to look, which resulted in these two plan diagrams:



They are very simplistic, but give me an idea of which parts of my character I'm going to need to move.  The hand may need more joints in it, but I'm supposing I will have time to refine my model further and this is only a basic plan.

Honestly i'm a little apprehensive about rigging, as I've heard its the hardest and most frustrating part of the 3D process.  I'm really hoping this term will prove otherwise.