Here is the little Embry that I managed to make in that time:
Drawing a wireframe on him was a little more difficult! But it helped to have a visual drawn on him and gave me a few expectations for creating his actual wireframe in Maya. A few places needed more subdivisions than others (most notably his feet needed the most and his arms had the fewest), and having a physical sculpt made me put quite a bit of thought into how I would sculpt certain parts of him. I'm still honestly rather stumped on how I'm going to do his hair and if I really want his hands to be so blocky.
In the meantime, I did manage to draw a frozen Vasili for the plane within the ice crystal itself:
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