Monday, 31 August 2015

27/08/15 - UV progress!

Keat has given me permission to use my script, though class time has more or less assured that I actually understand what UVing is and how to go about it.  Its good because I can use that knowledge to edit the unwrapped maps that my script provides and create a mesh much closer to what I want.

Today I've been working on unwrapping and texturing all the smaller parts of my character that aren't his main body.  I've managed to complete the hair, eyes, tongue, bandanna and bracelets!  Here are some progress shots of them, without the body in the way



I've used both textures I found on google and textures from Mayang to create these so far.  These took me a good few days to complete and I'm surprised at how much work goes into UVing even with a script.

Here are the textures I've used so far:




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