Wednesday, 19 October 2016

INTERACTIVE :: 20/10/16 - Moff progress

Been slowly working on the moth sculpt over the week!  I'm utilizing as much of class time as possible to make progress on him, and its starting to look pretty good!


This is where I was at on the sculpt yesterday, the basic shapes of the body have been pretty easy to make.  Initially I considered making the wings out of planes, but making a thin 3D shape seems to have worked out pretty well too.  Its slim enough that it shouldn't be too hard to move when end up rigging.

Today however, i started sculpting the moth's hair, using one giant piece for the main hair body and smaller parts for the fringe parts.  As much as I wanted to sculpt the entire thing from one piece, I had a hard enough time with the base part, so smaller, individual hair parts are probably the better idea here.


Its been pretty slow going, but I'm hoping to have that and the neck fluff done some time early next week so I can start rigging.  I need to add more circular shapes to the sides of the head and make an indent for the moth's goggles.  Not entirely sure how I'm going to go about making the little curls on either side of his face but I guess I'll figure that out when I get there.

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