My moth was chosen for the main character of our game! We plan to adjust it as needed if it doesn't suit the game aesthetic or needs to fit better within the world.
After our lesson on toon shaders and how we can use them to create models for maya, I made a very hasty model of our moth character minus hair and played around with light sources and colors.
I may need to up the poly count as I don't really like how jagged and blocky everything is at the momoent
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