In the process of the animation, Embry makes a few expression changes. Most notably:
- Surprise/Awe
- Sadness
- That squinty look you get when you're about to cry.
Bits of him that need to move are:
- His eyes: moving to either side and up/down
- Both eyebrows - going up in surprise/angled and to the sides for sorrow
- His mouth - making O shapes and D: shapes
- Eyelids: opening and closing and widening.
Therefore the parts of him that are going to be affected are:
- Default dummy:
- left eyebrow - neutral (default)
- right eyebrow - neutral (default)
- left eye - centered (default)
- right eye - centered (default)
- body mesh - eye sockets normal (default)
- body mesh - upper eyelid open (default)
- body mesh - lower eyelid open (default)
- body mesh - mouth neutral (default)
- body mesh - mouth closed (default) - Dummy 1
- left eyebrow - lifting
- right eyebrow - lifting
- left eye - looking left
- right eye - looking left
- body mesh - mouth turned down
- body mesh - eye socket wide - Dummy 2
- left eyebrow - lowering
- right eyebrow - lowering
- left eye - looking right
- right eye - looking right
- body mesh - mouth open - Dummy 3
- left eyebrow - rotating left in a / shape
- right eyebrow - rotating left in a / shape
- left eye - looking up
- right eye - looking up
- body mesh - upper eyelid closed - Dummy 4
- left eyebrow - rotating right in a \ shape
- right eyebrow - rotating right in a \ shape
- left eye - looking down
- right eye - looking down
- body mesh - lower eyelid lifted
I may remove the blink if things cut a little too close to submission date - seeing as Embry is a golem he technically doesn't need to blink at all. But I think it would add a little more realism to him if it was kept in.
Here are some WIPs from over the day:
Here are some WIPs from over the day:
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