Tuesday 11 October 2016

INTERACTIVE :: 12/10/16 - Toon shaders

After our tutorial today, I asked Lena and Regan about toon shaders in unity, and was directed to a downloadable package.  From there I used various duplications of the 'ToonShaderLit' material in order to re-create my mushrooms with a more cartoony/comic feel to them.

I quite like these shaders as I was able to use the UVs that I had previously made with them.  The shading is based on a simple gradient which I was able to open in photoshop and modify in order to create a harsher gradient.  Here are the screenshots I took while I was playing around with them



I quite like the results, though I may need to play around with gradients a bit more and see what happens when I put in things like a colored gradient instead of just plain greyscale.

This evening I plan to redraw my moth character, or at least tweak the drawing i did from the first assignment so that I can spend the next few days trying to build a model in Maya.

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